Bonjour !
I'm a french PhD student in Computer Graphics at Université Lyon 1. I'm part of the ORIGAMI team and the ARCHES group, at LIRIS. My subject is about virtual terrain edition, with a strong focus on erosion simulation.
Thesis
At the moment, I have published about a large-scale interactive erosion simulation to edit mountain ranges. I am currently working on stream power erosion, glacial erosion, braided rivers and multi-scale erosion. I am supervised by Eric Galin and Eric Guérin.
Teaching
I am participating in teaching activities at university, with bachelor and master students.
- Algorithms, complexity, basic C++ (L2)
- Numerical methods - Linear system solving, Interpolation (L3)
- Algorithms, programming, complexity, C++ (L3)
- Computer Graphics basis - Signed Distance Functions (L3)
- Computer Graphics - Ray tracing (M1)
- Advanced C++ programming (M1)