Bonjour !

I'm a french PhD student in Computer Graphics at Université Lyon 1. I'm part of the ORIGAMI team and the ARCHES group, at LIRIS. My subject is about virtual terrain edition, with a strong focus on erosion simulation.

Thesis

At the moment, I have published about a large-scale interactive erosion simulation to edit mountain ranges. I am currently working on stream power erosion, glacial erosion, braided rivers and multi-scale erosion. I am supervised by Eric Galin and Eric Guérin.

Teaching

I am participating in teaching activities at university, with bachelor and master students.

  • Algorithms, complexity, basic C++ (L2)
  • Numerical methods - Linear system solving, Interpolation (L3)
  • Algorithms, programming, complexity, C++ (L3)
  • Computer Graphics basis - Signed Distance Functions (L3)
  • Computer Graphics - Ray tracing (M1)
  • Advanced C++ programming (M1)

Latest publications ...